Add The Rock-Paper-Scissors Strategy in Tower Rush
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The Rock-Paper-Scissors Strategy in Tower Rush.-.md
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The Rock-Paper-Scissors Strategy in Tower Rush.-.md
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<br>The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.<br>
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<br>Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.<br>
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The Fundamental Triangle
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<br>However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.<br>
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<br>Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"<br>
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A deck with only swarms will be destroyed by a single splash unit.Memorize the specific counters for every meta card.A well-timed Zap can save your Single-Target unit from a Swarm.
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Exploiting the Rules
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<br>Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.<br>
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<br>You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.<br>
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Unit CategoryStrengthsThe CounterMultiple Small UnitsHigh DPS single-target tanks, Princes, P. If you beloved this posting and you would like to get extra data concerning [tower rush](https://clovyn.club/@christybuckley) kindly take a look at our site. E.K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
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Why the Meta Changes
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<br>The delicate ecosystem of the arena relies entirely on this three-way tension.<br>
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<br>Always respect the fundamental rules of combat before attempting complex maneuvers.<br>
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