diff --git a/Mastering-Kiting-in-Tower-Rush.md b/Mastering-Kiting-in-Tower-Rush.md
new file mode 100644
index 0000000..d8c2c7d
--- /dev/null
+++ b/Mastering-Kiting-in-Tower-Rush.md
@@ -0,0 +1,13 @@
+
Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
+
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
+The Center Pull
+
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
+
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
+The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Combine the pull with a slowing spell.
+Advanced AI Manipulation
+
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
+
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
+Kiting CardBest TargetIce GolemIt absorbs damage while walking away, making it the perfect baitSkeletonsSlow attacking units like the P.E.K.K. If you loved this informative article and you would want to receive details about [tower rush](https://unitedmusicstreaming.com/margeryisom788) i implore you to visit our own site. A or Prince
+The Psychological Impact
+
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
+
By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.
\ No newline at end of file