Add Mastering Spells in Tower Rush
parent
c4b9fee885
commit
e79e2c7af3
1 changed files with 15 additions and 0 deletions
15
Mastering-Spells-in-Tower-Rush.md
Normal file
15
Mastering-Spells-in-Tower-Rush.md
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
|
||||
<br>Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.<br>
|
||||
The Light Spells: Cycle and Control
|
||||
<br>If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.<br>
|
||||
<br>A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.<br>
|
||||
Maximize your value.Timing is critical.Always include at least one small spell in your deck.
|
||||
The Heavy Hitters
|
||||
<br>Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.<br>
|
||||
<br>Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.<br>
|
||||
Spell StrategyRisk LevelSpell CyclingExtremely risky in single elixir, as it leaves you defenselessPredictive FireballCatastrophic if the opponent places nothing, wasting 4 mana
|
||||
Synergizing Spells with Your Deck
|
||||
<br>A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.<br>
|
||||
<br>Master the geometry, memorize the exact damage numbers, and your spells will never fail you.<br>
|
||||
|
||||
If you cherished this post and you would like to get a lot more facts regarding [tower rush](https://patriatube.com/@carlastaggs75?page=about) kindly pay a visit to our web page.
|
||||
Loading…
Reference in a new issue