Add Understanding Aggro Management in Tower Rush Scenarios
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Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md
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Understanding-Aggro-Management-in-Tower-Rush-Scenarios.md
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<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br>
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<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br>
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Vision and Targeting
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<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br>
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<br>If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.<br>
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Building-targeting units usually have larger sight ranges.Place distractions closer to them.Timing must be faster against fast troops.
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The Geometry of Defense
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<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br>
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<br>For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.<br>
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Aggro RulePlayer ActionProximity PriorityThe enemy will always hit the skeleton firstVision RefreshIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
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Mastering the Grid
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<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
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<br>Once you internalize the invisible grid that governs the AI, the game slows down dramatically.<br>
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Here is more info about [tower rush](http://thefieldfinder.com/author/hayleyfla5590/) visit our web page.
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